Category Archives: ideas

Nibble Nobble

This is a trailer of a fully functional XNA game that me and a programmer made together before I attended college and was self taught. Please excuse the poor quality :), We came up with the idea together to have a party play game that also promotes healthy eating, healthy food gaining you points and bad food taking away points from your score.

My job was idea input; character design; character animation/sprite sheets ; background and foreground graphics.

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Biography animation storyboard parts

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Here are some of the storyboard clippings from an idea I had to animate my friends life story (biography) to a voice recording I did of him. I kept the character as simple and blank as possible because I felt that more people would be able to relate to his story if I didn’t give the character a distinctive identity. The use of color is used to represent fantasy and reality but also living fully and living a dull life.

Story Idea 1

While reading through some of the tales I researched I wrote down some story ideas I had for my own story. The first idea came from the tales of ‘Superstitious Mountain’, I thought the place itself would make an interesting setting for a fictional story.

My idea in short was to have a wanted criminal who is on the run because of his crimes, he comes across Superstition Mountain and makes his way into the jagged winding paths to find a safe place to settle. As he gets deeper into the maze-like paths of the mountain he encounters strange and inexpiable events. Eventually things become dangerous and life threatening and just as he is about to meet his fate, he realizes that he is no longer of the living realm and he has been reliving his final moments over and over again. Then the story will end as it began, a wanted criminal on the run, making his way into the ‘Superstition Mountain’.

As this is only a draft of the idea, aspects of the story need to be filled out in detail and the style of the animation considered still. Which I would like to experiment using some of the story writing methods I had researched earlier to do this.

Using aspects of the method from the ‘soviet structural folkloristics’ first I need to identify what the task/ problems my main character could possibly face on his journey before properly developing my main character. Considering his want and aim has already been identified as wanting to secure his future of freedom by finding a safe place to hide and possibly settle while he is being hunted by members of the law for his actions. I will need to create possible situations/ hindrances he could encounter which will lead him to his fate while trying to achieve his goal. I based all of the situations on the already known myths surrounding the mountain so it would not just be a random story.

Possible situations:

• Spirits of past criminals guide the character into dangerous territory.
• The spirit of the devil tempts the character with different things such as treasures, lowering him to his death.
• The mountain has the ability to change its paths and aspects, driving the character to insanity and eventually consumes him.
• The Pima Indians control the character and anyone who enters their territory using ancient magic, manipulating them to assist their own death so the Indians can protect their home.

The next thing would be to decide on which one of these options would be best, for this I asked numerous people to choose which options they thought were best, the two top answers were bullet point 3 and 4. As a personal preference I chose to go with bullet point 3.
Now this would make v= the mountain itself. And I can build on this theory the problems that my character will face.
• Changing paths.
• Optical illusions.
• Voices.
• Water supplies disappearing and re-appearing.
• Cracks in the mountain/ doorways appearing and then disappearing in no particular order.

Considering in my story, the ‘hero’ does not necessarily win or come out on top in his situation, I would need to reverse the equation. Pv= Ph+0.1 just this time.
Now I need to decide at what point in my story I could reveal certain information and what information needs to be hidden from the audience. If I was to write a basic list of events happening in order it should look like this:

• Character running through desert being chased by sheriff. (showing he is in trouble for something so is trying to escape).
• Finds entrance into mountains.
• Searches for settlement.
• See’s markings on wall.
• Spots a nearby water pool.
• Heads towards pool.
• On way notices same wall paintings from before and water pool is the same distance away. (Suggesting the paths change or he has been walking in circles).
• Decides to settle.
• Time passes and lack of food and water takes its affects. (to show the madness his mind is going through).
• Wakes beside cave entrance wonders into the cave.
• Finds skeleton of previous explorer.
• Cave opening closes.
• Realises the remains are his own and that he is actually dead. (Revealing plot).
• Story starts over again (man running through dessert. To show he is living his moments in repeat, like torture).

boat research.

Boat research

I wanted to have a go at drawing a few different boats to get the hang of drawing them. I looked up some images of boats from Google, and picked a couple that I liked the look of.

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I had a go at drawing a quick image of this with a pen; I didn’t go into detail as I just wanted to get the basic shape down and I added a couple of my own things, just to show what it could be used for if it was been used.

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I then found this little house boat, I thought the curves of the indoor part looked really visually interesting. I started sketching this boat but then decided I wanted to add parts to it to make it my own.

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So I had a look at one of my favourite ships, the Chinese ships, and took my favourite assets of it and thought of a way I could incorporate this into my own design.

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The main part of these ships that visually stand out to me are the sails. I think it’s because they are so different to most the simple sails we see on our ships.

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This is my idea for my boat, I used the base style influenced by a simple rowing boat, the house part from the boat above, and then I added the sails from the Chinese ship onto the sides.

This is my rough sketch I used for my final boat image. I didn’t want to clutter the scene but I’m not sure if it maybe looks too empty. I wanted my finished image to be a line image so decided to draw straight over this rough sketch.

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This is my final line image, I found that my lines are way too sketchy and on some parts I didn’t consider which lines where the top lines and which went underneath. For example if you look at the bars which attach the trailer to the truck the bottom lines which should be underneath show up on the top. If I was to try a line image again I think it would be better you use a program like Illustrator or Photoshop, because the lines themselves would be a lot neater and if I needed to alter any lines in the image I could use layers to have full control over that. The general perspective of the drawing is slightly off, but this is something that will improve with practice and time. As far as getting everything in the image that was mentioned in the brief, I think I have most things but I did not show any of the interior of the house through the doorway, and I maybe should of shown a bit more aging to some of the objects.